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Category Archives: Modifying
AutoLISP: Split Dimensions
This LISP routine is great for when you place a dimension and forgot to dimension some element in your drawing. Here’s how: SPLITDIMs <enter> to start Select the dimension that you need to split. Select the object where you’d like … Continue reading →
How To Use STRETCH
Here is a great tool that is underused and not understood by many. The STRETCH command will allow you to adjust/move objects like a window or door opening without having to do much effort on your part. The hard part … Continue reading →
AutoLISP: Dim Text OverRide
Although you do not really need a LISP routine to accomplish this task (as seen in THIS post). This particular routine is great because it also has an extra option to clear existing text overrides. I use this routine to … Continue reading →
AutoLISP: Fillet Match Radius
This is my 101st post. I missed the 100th post. I am proud that this blog was only started in November and yet has so many posts. Hopefully I can continue to find helpful stuff for you to make your … Continue reading →
Hatch To Back
I use the command HATCHTOBACK all of the time and I am surprised at how little known or used it is. Sometimes when you have hatches in your drawing and you continue working, the hatches tend to work their way … Continue reading →
Quick (Ghetto) Way To Scale Text
So I not proud of this method but there have been a couple of times when the recipients of what I was drawing were not going to receive or need the AutoCAD file so this method has saved me a couple of … Continue reading →
Erase Individual Wipeouts with TFRAMES
If you need to erase an individual wipeout, there is a command that is a “toggle” which means that once the command is entered, it either turns this function on or off. The command is TFRAMES. there is no button … Continue reading →
AutoLISP: Erase all Wipeouts
I sometimes get drawings that have wipeouts in them. And to be honest, I don’t think that the person who made them knew what they were when they made them because the wipeouts are not hiding anything. So I use … Continue reading →
AutoLISP: Objects 2 Wipeout
If you’ve ever used wipeouts in order to mask something in your drawing, you already know that you cant used curved objects. This great routine allows you to select an existing object that is curved and turn it into a … Continue reading →
Quick Way to Join Using PEDIT
If you have ever joined lines into a polyline this tip is really helpful. Usually when you want to join lines into a polyline you have to select the lines that are going to be joined in a sequential order. … Continue reading →