Monthly Archives: September 2011

QTEXT to Select Empty Text or Attributes

I have previously posted about using the QTEXT command to temporarily hide your text in order to speed up performance in case you are working on a large drawing… Well, Here’s another use for QTEXT. If you have empty text … Continue reading

Posted in Attributes, Modifying, Text, TIPS | 6 Comments

How To Use Stretch With an Angle

I have previously explained how to use the STRETCH command (found here). But all of the examples that I used were orthogonal (horizontal/vertical). And that’s not how the real world works – we work with angled drawings and components all of the … Continue reading

Posted in Modifying, TIPS | Leave a comment

AutoLISP: Break At Distance

Even though this routine prompts you to select a curve, this routine can be used on other objects as well. You simply select an object near the endpoint where you want to start from then specify a distance along the … Continue reading

Posted in AutoLISP, Modifying, Polylines | 4 Comments

AutoLISP: Break Polyline at Vertex

You can always explode a Polyline if you need to break your polyline into individual segments. This method will make the polyline into individual lines. But what if you would like these individual segments to remain individual polylines? That’s where … Continue reading

Posted in AutoLISP, Modifying, Polylines | 1 Comment

AutoLISP: Break at Intersections With A Gap

Here is a very useful routine that breaks objects at their intersections and then creates a gap at the intersection on the first object that you select. Here’s how: BI <enter> to start Specify the gap distance.  <enter> (Note: the … Continue reading

Posted in AutoLISP, Modifying, Polylines | 1 Comment

Cycle Through View Ports using CTRL + R

You may have read that you can cycle through View Ports in books and other websites but if you don’t see it in action, you may not fully understand its usefulness. Here is an example of a layout tab that has … Continue reading

Posted in BASICS, Layout, Paper Space, TIPS, Viewports | 1 Comment

Rotate Viewport

Here’s how to rotate a viewport and rotate THE VIEW of the objects within the viewport: Simply change a system variable. The variable is VPROTATEASSOCC As seen below, <0> = OFF & <1> = ON

Posted in BASICS, Layout, Paper Space, TIPS, Viewports | 1 Comment