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Category Archives: Viewports
Add Annotation Scale by Match Properties
The original post can be found here: http://wp.me/p1aURt-jH Quick tip: This only works for ADDING annotation scales to objects, not deleting them… I will post on how to create Annotation scales shortly. The new Annotation scaling feature is great for … Continue reading →
Cycle Through View Ports using CTRL + R
You may have read that you can cycle through View Ports in books and other websites but if you don’t see it in action, you may not fully understand its usefulness. Here is an example of a layout tab that has … Continue reading →
Rotate Viewport
Here’s how to rotate a viewport and rotate THE VIEW of the objects within the viewport: Simply change a system variable. The variable is VPROTATEASSOCC As seen below, <0> = OFF & <1> = ON
Disable Viewport Activation
While working in paper-space, you may be wanting to simply move things around. The trouble sometimes is accidentally activating an unlocked viewport and messing up the correct position or scale of the that viewport. In a perfect world, the viewport should be locked … Continue reading →
Working in a Viewport
You may already know that if you double click inside a viewport that is on a layout tab you will be able to work in model space even though you are in paper space. This is known as working in … Continue reading →
Quickly Make a new Viewport
Here is a quick tip to quickly make a new paper space viewport. Set the layer to what you want the viewport frame to be on. It is best to use a designated layer for viewports that are set to … Continue reading →
AutoLISP: ViewPort Lock & Unlock
Here is another short but sweet LISP routine by Lee-Mac found at the AUGI forums. This one is great because it does 4 functions. You can Lock or Unlock viewports byselecting them or you can Lock or Unlock all of … Continue reading →